The interesting bits of being an assassin (the approach, the stealthy kill, and disappearing into a crowd) just aren't very well represented in Bloodlines. Most of the game is spent using these deadly implements to kill Templar guards outright in bloody street fights. From the beginning, Altair has access to a long sword, dagger, assassin's blade and throwing knives. Oggling the environments is enjoyable but the game starts to break down once you get into specifics. The visuals go a long way toward making Assassin's Creed a desirable game on the PSP. It's quite impressive to look out over a city and know that everything in sight is accessible. Everything from the user interface to the menu screens is faithful to Altair's first adventure. The open city environments, the free running, and the climbing systems are all on display in a scaled down fashion. If you're a huge fan of the series then you'll be excited to know that in an amazing technical feat, Bloodlines accurately captures the look of Assassin's Creed on a handheld. If you're new to the series, prepare to be confused.Īn extremely pretty PSP game. Strangely, we're presented the game through the context of a time travel machine (the animus) but we're never shown who's memories we're experiencing or why. It's interesting to watch the relationship between Maria and Altair fluctuate, but the rest of the story is only somewhat interesting. The trail leads him to Cyprus, an island torn between Templar invaders and members of the resistance. As it turns out, the villain from the original Assassin's Creed had a love interest named Maria and Altair takes her hostage in his pursuit of the fleeing Templars. Bloodlines continues the story of Assassin's Creed exactly where the first game left off.
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